Microsoft’s Social Events Planning Service Goes Live

October 23, 2007

Organizing an event? Microsoft is hoping that customers will use its latest free online service, Windows Live Events.This new social events planning service was unveiled Oct. 11 and will be rolled out over the next few days.

Windows Live Events is designed to make it easy for users to create personalized event Web sites using a range of customized templates, to which they can add photographs, videos and stories via blog posts after the party is over.

“We have really focused on letting customers relive the event through memories,” Windows Live Product Manager Jay Fluegel, in Redmond, Wash., told eWEEK on Oct. 11. This new service has not been beta tested outside of Microsoft, as it is built on the same infrastructure as Windows Live Spaces, which has been around for three years, he said.

And as the service is free, there will be “unobtrusive” super-banner ads at the top of the page, but nothing interstitial or any other advertising than that is planned at this point, Fluegel said.

“Our principle at this point is that anything below the common Windows Live header belongs to the creator, and we have tried really hard to monetize the service above that header and not creep into the content,” he said.

The service was designed by the Spaces team, and is based on extensive customer feedback and feature requests over the years for more ways for users to connect and share with friends and family, Fluegel said.

“One thing that kept surfacing was the ability to plan get-togethers, much of which is done through e-mail and other means today. While our personal Spaces give users the opportunity to share what is going on in their lives, they also attend events with groups of people and wanted the ability for the group to be able to collectively relive the event, so that was a really big focus for us,” he said.

Microsoft’s Hotmail research showed that a large proportion of mail between members was about planning a particular event, which further reinforced the direct feedback it was getting from Spaces users about wanting more ways to connect with the people they care about, Fluegel said.

Windows Live Events enables customers to create Web sites based on more than 100 templates for different kinds of parties and events. Users can invite anyone with a valid e-mail address to attend, and the event can be added to any competing calendaring services, “as we want this service to be useful to everyone and we are cognizant that people use other services and applications,” he said.

“Events integrates really well with the existing suite of Windows Live services, so we know who your contacts are if you have used Hotmail or Messenger or Spaces in the past, because it is one unified contact list for Windows Live. You can invite all of your friends on Spaces, or your co-worker group on Messenger, as well as anyone with an e-mail address, even those without a Windows Live identity,” Fluegel said.

Those invited to the event do not need a Windows Live identity unless they want to upload content, such as photographs of the event, or to participate in a discussion board thread or comment on a blog post.

This new Events service sounds similar to some existing solutions like Evite. When asked about this, Fluegel said the differentiator was that Microsoft had focused its development time on the sharing that took place after the event.

Users will also be able to create a Web site for an event that has already taken place, thereby creating a memory archive that all attendees can come back to and that can only be deleted by the event organizer.

“So, it’s the same photos experience you get in Spaces, with full-screen slide shows and printing options. We also allow all guests to be able to upload photographs as well as video sharing from any of the popular sites, including MSN Soap Box, YouTube and Yahoo Video,” Fluegel said.

While the Events service will have monthly upload limits, as is the case with Spaces, this can be reset the next month. That will ensure that the service keeps running efficiently, he said.

“While there are technical limits in place that ensure [that] we can scale the services, I do not expect most users to ever hit that limit. While we will also support large events, that is not the focus of this service,” he said.

The event organizer will also be able to delete photographs and comments left on blogs, exactly the way users can do on Spaces today. This means that while the Web site remains under the control of the organizer, more people can participate and add primary content like photos, Fluegel said.

Along with the release of the new Events service, Microsoft is updating its Spaces log-in page to allow users to catch up on the online activities of their friends and family, such as adding new blog entries or updating their photographs, and allowing users to immediately access that new content from the log-in page.

The update has also given users more granular control over the permissions for each photo album uploaded, allowing users to share albums with only the people they want to.

Microsoft has also doubled the free storage limit for its SkyDrive service, which is still at the beta stage, from 500MB to 1GB, and added a new feature that exposes RSS feeds for any public folders and files that are shared, Fluegel said.

Source: eWeek


Nokia reveals glimpses of the mobile future

October 23, 2007

Nokia today shared its vision for technologies which will impact the future of the convergence of Internet and mobility at The Way We Live Next, an exclusive briefing at the Nokia Research Center in Oulu, Finland’s northern technology hub.

Presentations and demonstrations at the event highlighted areas of advanced research being undertaken by the company, many of which are in cooperation with individuals, companies and research organizations around the world, reflecting the company’s drive for open innovation and establishing a strong “beta culture” –trialing and evaluating new applications and services quickly – around the company’s products and
services.

During the briefing, Nokia delivered presentations on topics including:

  • Web technologies driving innovation in mobile,
  • Nanotechnology and solutions for the environment
  • The evolution of the Internet user experience
  • Mobile payments and banking using Near Field Communications
  • Future energy sources
  • Smart Connectivity and the future of wireless broadband

Nokia also demonstrated a range of breakthrough technologies, including

  • MOSH: a one-to-many distribution platform – a targeted channel for developers and technology eaders to publish applications and other content, for mobile devices, to a global audience.
  • Widsets: a mobile Internet service with more than 3 million registered users and over 2000 widgets, hich allows people to enjoy and share their favorite Internet content and to create and publish their own widgets in the spirit of Web 2.0.
  • Point & Find: an exciting new way to discover more about your surroundings, using the camera on our mobile device. The mobile device then displays relevant information about what you are looking t, fetching real-time information from the Internet.
  • Shoot to Translate: a demonstration using software that translates written characters into another anguage; the original text is captured with the camera on the Nokia multimedia computer and translation happens in real time.
  • Virtual worlds: in addition to previewing the first ever photographic exhibition taking place imultaneously in Second Life and the real world, Nokia showed how 3D virtual environments could be mplemented on mobile devices to create an immersive user experience.

Nokia also announced a re-launch of its Beta Labs site at www.nokia.com/betalabs, with more interactive features. Beta Labs shares some of the exciting new ideas that Nokia is working on and let users help shape heir future development. A strong online community has developed around Beta Labs, attracting especially technology savvy, early adopter mobile enthusiasts.

Nokia demonstrated Mobile Web Server, a beta lab application running on S60 smartphones. It allows the mobile device to function as an Internet server, making it possible for people to access content on their mobile remotely from a web browser on another device, or to allow other people to do so. Mobile Web server takes the development of Web 2.0 communities to another level as, rather than centralizing content from many people on a single site, it emphasizes decentralization as a way of creating another kind of community.

Source: Nokia


Dashwire mirrors your mobile phone content to the web

October 23, 2007

Dashwire is a service that mirrors the content on your mobile phone to a personal web account. At this time, Dashwire mirrors your photos, videos, text messages, bookmarks (Internet Explorer Mobile only), contacts, and phone calls. The great thing about Dashwire is that it is a web 2.0 service and thus they can roll out updates and new features on the server at any time and they do have lots of great features planned for the future.

There is a small Windows Mobile client that runs on your device and the web server client. They plan to roll out clients for other mobile phones in the future as well so hopefully anyone with a mobile phone can use this services.

Profile:In the profile area you can manage your account (email, password, and selected phone) and your public page. You can select what items (photos, video, comments, friends, purchases) appear on your public page and who can view your public page (everyone, friends, no one but you). I don’t think all the pieces of the public page customization are working yet as mine shows videos and photos even if I remove that from the selected content. You can also change your image/avatar and the background image of the page. There are several stock background images to choose from and customized backgrounds are not yet supported.

Photos: Dashwire picked up all the photos I have taken with the Advantage that are stored on the 8GB microdrive with no issues at all. On the Dashwire Dashboard you can see thumbnails of the photos I have taken. Clicking on a thumbnail opens the picture in a larger preview screen with options to send, download, rotate, delete, and close along the bottom of the photo. I did get an application error when trying to download so that will need a bit of work. This would be an easy way to send photos to Flickr or other online photo sites if you wanted to maintain those site with your photos.

Videos: Videos appear as thumbnails on the Dashboard like the photos. Clicking on a video opens another preview screen that actually loads and plays the video. You can pause, make the display larger, and control volume in the player. You also have the options to send, download (I get the same application error right now), delete, and close the video.

Messages: The text message module is one of the coolest things I have seen on Dashwire. You can quickly filter/search your test messages, which may be helpful if you have a ton of messages and want to see a conversation with someone you had. You can show them all, sent messages, or received messages. The new message option lets you quickly enter a recipient and then enter your message right from your PC. The message then gets sent out to the recipient through your mobile phone carrier’s text message plan so it comes through your phone and not through the internet. Using text messages this way is likely to satisfy any wireless carrier concerns with hijacking their text messaging service and since I have cheap unlimited text messaging through T-Mobile I am fine with this strategy. Maximizing the Messages module shows you the date and time of the message, full message text, phone number/contact, and status (sent or received).

Bookmarks: Bookmarks sync your Internet Explorer Mobile favorites to the Dashboard. You can’t mirror bookmarks from Opera or other browsers, but with Opera on the Advantage I can easily import IE Favorites so that isn’t a big issue for me. It is much easier to enter a URL on a full size keyboard and managing bookmarks on multiple devices has always been an issue for me that is now going to be much easier to control with Dashwire.

Contacts: Your contacts appear with their assigned photo (if you have this setup on your device) or default icon in the module. Clicking on a contact’s icon opens up another pop-up page that lets you edit the contact details if you desire. You can also assign tags to group contacts and navigate faster through the Dashboard. You can send SMS, send email, delete, and close the contact pop-up page as well. Like SMS messages contacts can be quickly searched for in the module. You can maximize the Contacts module and see thumbnails of your contact details as well.

Calls: Calls appear in a list and can be filtered by all, dialed, received, or missed. There are colored arrow icons to denote the status as well. A search box allows you to quickly find calls. Maximizing this module lists your calls and shows the date and time of the call, call duration, phone number/contact, and status.

Source: ZDNet.com


Site Linking Global Buyers, China Factories, Plans IPO

October 23, 2007

A few years ago, Jane Ivanov of Indianapolis was pregnant for the first time and frustrated. Amid the array of clothing available to expectant women, there was one thing she couldn’t find: sexy lingerie. Sensing an opportunity, the business-school graduate and her husband pooled $50,000 from their savings and credit-card borrowings to start a maternity-lingerie brand called Eve Alexander. All she needed was the manufacturer.For that, she turned to Alibaba.com, then a little-known Chinese Web site that has become a significant gateway for global trade. On the site, which connects small manufacturers in China and elsewhere with potential customers, Ms. Ivanov found a supplier in Hong Kong that could make the bras she wanted.

Now, she spends her days taking care of her two children and her nights fulfilling hundreds of catalog orders and arranging shipments to retailers, including more than 100 maternity boutiques, hospitals and online stores, most recently Target.com.

For almost a decade, Alibaba.com Corp., led by founder Jack Ma, has been positioning itself at the virtual nexus between China’s manufacturing juggernaut and buyers around the world who want its low-cost goods. Charging manufacturers to promote their products and services to customers on its site with English-language listings, it now dominates China’s business-to-business market. World-wide, it is the most visited import/export site, according to Web-site tracker Alexa.com. Alibaba is about to take a major new step.

Today, Alibaba Group, its parent company, which is 39%-owned by Yahoo Inc., is expected to officially announce the initial public offering of Alibaba.com to Hong Kong retail investors. The IPO is expected to be the biggest ever by a Chinese Internet company, raising as much as $1.3 billion, with trading in Hong Kong set to begin early next month. With a collection of online businesses, Alibaba Group has made headlines as one of the few Chinese Internet companies with a global profile.

Mr. Ma has expanded Alibaba Group to include Taobao.com, an online auction site that has overtaken eBay Inc. as the market-share leader in China, and online payment and software operations. Two recent additions to the group are Alimama, an online marketplace for Web publishers and advertisers, and Koubei, a classifieds site of which Alibaba Group owns 53%. These other operations aren’t part of the IPO.

In 2005, Yahoo paid $1 billion for its stake in Alibaba, and it turned over control of Yahoo’s Chinese operations to Mr. Ma.

Based in the eastern city of Hangzhou, near Shanghai, Alibaba.com gets the bulk of its revenue from small and midsize Chinese manufacturers who pay to join the site. The company helps them post listings that include descriptions of their products, contact information and, in some cases, videos showcasing the suppliers’ factories. Buyers also can post their requests for products in the “buying leads” section. Yu Xuehui, owner of heater manufacturer Ningbo Jasun Electrical Appliance Co., says Alibaba helped take his business to a new level. While he had to rely on outside firms to sell his products in the past, and mostly did domestic orders, he now has relationships with clients around the world. “I knew I wanted to export but had nowhere to start,” Mr. Yu says. Since joining the site six years ago, he says his annual revenue has increased by $1.3 million.

According to a copy of the preliminary IPO prospectus reviewed by The Wall Street Journal, Alibaba’s revenue in the year’s first half was 957.72 million yuan ($127.6 million), 61% more than the same period last year. It has about 24.6 million registered users, and, since it began charging for some services a few years ago, has amassed more than 255,000 paying members. Net profit this year is expected to more than triple, to $83 million.

But as Alibaba has expanded, so has its exposure to problems from counterfeiting to product safety. In its preliminary prospectus, Alibaba acknowledges that in providing a way for importers and manufacturers to communicate online, it risks listing tainted products and counterfeits. “We anticipate . . . that certain items listed on our marketplaces infringe third-party [intellectual property] rights or that suppliers list products and services that are substandard or potentially controversial,” it says.

The nonprofit International Anticounterfeiting Coalition says it considers Alibaba to be a platform for counterfeits. One of its members, Rob Holmes, CEO of IPCybercrime.com LLC, a private investigator that specializes in helping brand owners identify violations of intellectual-property rights, says Alibaba is “a major thorn in the side” of his clients. Manufacturers peddling counterfeit products use the “buying leads” section as a way to find customers, Mr. Holmes says.

Another problem: Some suppliers who have legitimate contracts with apparel brands covertly produce unauthorized lots of the products and sell them on Alibaba, Mr. Holmes says. “I would say about a third of the product on Alibaba is gray market, easily,” he says.

The company declined to comment because it is in the quiet period before its IPO. But Alibaba says on its Web site that it regularly cooperates with intellectual-property-rights owners, industry associations and government agencies to fight against violators. ” Alibaba.com respects intellectual property rights and we expect our users to do the same,” the statement says. In general, it is the responsibility of Alibaba users, and not the company itself, to comply with intellectual-property-rights laws. According to a Goldman Sachs report, the company takes down nearly 100 listings per month in response to patent and copyright complaints. Goldman is a lead underwriter of the IPO, along with Morgan Stanley.

Alibaba was founded in 1999 by Mr. Ma, a former English teacher from Hangzhou, and the company has grown to more than 6,000 employees.

Thousands of small- and midsize business owners recently came to a gathering called Alifest, an annual bazaar arranged by Alibaba to bring its clients together. Sebastien Breteau, CEO of Asia Inspection, says he lists his services on Alibaba.com so that buyers can pay to have their manufacturers inspected for safety and compliance or for quality control.

Meanwhile, Ms. Ivanov is expanding her brand to include other maternity apparel. “Because of Alibaba, housewives can make something of themselves,” she says.


Marketers Explore New Virtual Worlds: Some Create Own As Second Life Site Loses Some Luster

October 23, 2007

Marketers have figured out they need to get their own lives.

A year ago, online virtual world Second Life was being hailed as the next big digital-marketing phenomenon. But it has begun to lose some of its luster. Put off by high costs and uncertain returns, marketers who had rushed to establish a presence in the three-dimensional online computer game are beginning to look elsewhere. Some are trying other virtual worlds with names like Gaia Online, Zwinktopia, Stardoll and Habbo. Others, particularly in the entertainment industry, are creating their own virtual worlds that fans visit via a brand’s Web site.

“This is now a category rather than a single phenomenon . . . . We’ve moved beyond just Second Life,” says Reuben Steiger, chief executive of Millions of Us, a Sausalito, Calif., company that builds campaigns for marketers in virtual worlds. Ad-holding giant Omnicom Group recently took a significant minority stake in Millions of Us, citing expectations that consumers increasingly will tap the Internet via virtual worlds.

Take, for instance, television network CW’s new drama “Gossip Girl,” about prep-school students living in Manhattan’s Upper East Side. To promote the show, CW’s half-owner, Time Warner’s Warner Bros., worked with Millions of Us to build a virtual Upper East Side neighborhood, where users can shop on Madison Avenue or see the school that characters from the show attend. The world, which just recently opened, uses the same underlying technology as Second Life, but visitors enter through the “Gossip Girl” Web site.

The shifting sands of virtual reality show how hard it is for marketers to keep pace with fast-changing consumer habits on the Internet. Second Life, where visitors use special software to create digital alter egos, looked like an ideal world for marketers a year ago. Consumers on the site were paying real dollars in exchange for virtual goods and services. Advertisers had been caught by surprise by the popularity of social-networking Web sites like MySpace and Facebook, and didn’t want to miss out again.

“There is always this pressure of saying we weren’t early enough on MySpace. We weren’t early enough on Facebook . . . . Suddenly there is this herd mentality and people are doing it because they feel like if they are not there they are missing out,” says Marc Schiller, chief executive of digital-marketing shop Electric Artists.

Companies ranging from Coca-Cola and Anheuser-Busch to Kraft Foods and Nissan showed up on Second Life with virtual marketing campaigns. Retailer American Apparel built an outlet selling virtual clothing mimicking the apparel it sells in the real world.

But despite intense media attention, Second Life has failed to draw significant amounts of traffic. The number of U.S. unique visitors to the site who used the software application that’s necessary to interact in the virtual world numbered 235,000 last month, according to comScore Media Metrix, compared with 207,000 in March. In comparison, IAC/InterActive’s Zwinktopia registered 4.4 million unique U.S. visitors last month, while Ganz USA’s Webkinz registered six million unique visitors.

Marketing executives who’ve spent time on Second Life say the need to download special software, and difficulties in getting around in the virtual world, were off-putting. (Some virtual worlds, such as Second Life, require software downloads; others don’t.)

Furthermore, executives said that there wasn’t enough to do in Second Life. “I’m like most people with Second Life. I became a member to check it out and never went back,” says Eric Hirshberg, chief creative officer of Interpublic Group’s Deutsch LA.

Digital-marketing executives say they had a hard time justifying the tens of thousands, or sometimes hundreds of thousands, of dollars needed to build and maintain a campaign in the virtual world when there were few ways to measure return on investment. The result: Some marketers are retreating. American Apparel closed its virtual shop. Other marketers simply abandoned their promotions or stopped putting money into their Second Life installations.

Chris Collins, chief aide to the CEO at Linden Lab, which owns Second Life, says that marketers need to understand the Second Life community in order to create successful campaigns. “A year ago the book on how to market in a virtual world was completely blank,” Mr. Collins says. “What is starting to happen now, is that the first couple chapters of how to market in a virtual world are starting to be put into place.”

Indeed, marketers are continuing to experiment with virtual worlds — but on a wider range of sites. To promote its Summer Slam pay-per-view wrestling event, World Wrestling Entertainment launched its first virtual-world promotion on Gaia Interactive’s Gaia Online, a community site with anime and videogame discussions, among other features. Gaia Online registered 1.3 million unique U.S. visitors last month, according to comScore Media Metrix. Five days before the Summer Slam event, “bad guys” from the WWE showed up and took over the site. During the week, Gaia users “fought off” the bad guys. WWE says it was pleased with the campaign and plans to continue marketing through virtual worlds.

“People have been ignoring the fact that there are 12 other virtual worlds out there that have hundreds of thousands of visitors,” says Jonathan Nelson, special adviser to Omnicom CEO John Wren. “My bet is this stuff is here to stay.”

Source: Wall Street Journal


A checkpoint on Web 2.0 in the enterprise (Part 2)

October 23, 2007

The last few weeks have seen a series of interesting new reports, studies, and papers on the past, present, and future of Web 2.0 concepts and applications as applied to businesses. Most notable for many industry watchers have been fairly rigorous new works by McKinsey & Company as well as Forrester, whom have each released the results of broad surveys of executives in various industries. The focus of both surveys was to capture a picture of the interests, activities, motivators for Web 2.0 adoption of several thousand C-level executives in medium to large companies.

While both the McKinsey study and Forrester report have summaries online — and you can read a detailed breakdown of the fascinating adoption numbers in Nick Carr’s excellent roll-up of many of the key numbers in the reports — what stands out clearly from the state of Web 2.0 in business last year is the almost surprisingly high levels interest in some of the more advanced, and powerful, concepts in the Web 2.0 practice set.

Gartner, for its part, had its own take on things last year with their widely covered hype cycle report on Web 2.0, indicating the things like collective intelligence (ostensibly the core principle of Web 2.0) would be a long term, transformational business strategy that they felt at the time would take at least 5 to 10 years for broad industry uptake. However, the report from McKinsey intriguing suggests something much different may be taking place.

The numbers McKinsey provides from actual business leaders seems to indicate that broad, active interest in collective intelligence is rapidly forming in the offices of many company’s CIOs, CTOs, and other executives. McKinsey cites that fully 48% of the nearly 3,000 leading executives surveyed are actively investing in collective intelligence approaches. What makes this interesting is that this number is a good bit more than executives are currently reporting that they are investing in other well known Web 2.0 approaches including social networking, RSS, podcasting, and even wikis and blogs, which come in about 1/3 lower in overall interest. In fact, out of all the Web 2.0 trends surveyed, only Web services has a bigger footprint than collective intelligence in terms of current investment. This strongly suggests some kind of sea change in business thinking since last year.

This is a fascinating outcome since at a grassroots level in the enterprise, and certainly out on the Web, the rise of wikis and in particular blogs, are a much more common phenomenon than apps that focus on collective intelligence, the latter which would manifest itself as any software which aggregates the combined user created input of employees and/or customers, partners, and suppliers en masse to create better knowledge and decisions. And although both wikis and blogs both accumulate collective intelligence (albeit relatively unstructured) via user participation — open group editing of content in the case of wikis, and conversations via comments and trackbacks in blogs — it’s probably the more formal, more structured, and centrally driven collective intelligence model that respondents were likely referring to since blogs and wikis were already represented in the survey.

Collective intelligence leads blogs and wikis in terms of business interest?

Taking a look at these results in general reminds us that many of the outcomes that Web 2.0 technologies enable — the free flow of information, emergent structure, higher levels of social activity, and decentralized do-it-yourself peer production — are sometimes subversive and even somewhat disruptive to traditional corporate structures and management processes. Because I suspect that a survey of these same items taken of the general user community — and not management — would find a different set of answers, and one that would likely emphasize the Web 2.0 platforms that are under more end user control. By this I mean the aforementioned blogs and wikis, but probably social networking applications as well.

Why is this an important distinction? This question takes us to the actual changes that the consumer Web appears to be imposing increasingly on our organization from the bottom up. The diagram I have above shows which aspects of Web 2.0 tools and technologies are primarily created and controlled with relative democratization by users (which is why they’re called peers in this case), and which ones are primarily enabled, in fact are made possible at all, by centralized IT. Web services, APIs, and mashups are classic examples of centrally created things which need governance and management, not to mention good design and architecture, something that is still just not very DIY, at least yet. On the other hand, blogs and wikis are simple, elemental Web 2.0 platforms for self-expression and participation and are as simple to create by anyone — along with the latest best practices — as spending 30 seconds in the setup pages of your favorite enterprise blog or wiki hosting site.

However, as we’ve seen with things like IBM’s promising QEDWiki platform that allows wikis to be the front end of an SOA, the world of end-user powered Web 2.0 platforms like blogs/wikis and the world of enterprise IT infrastructure and SOA — the latter which organizations world-wide have been pouring billions and billions into the last few years — are not separate worlds at all. In fact, it’s increasingly apparent that the Web 2.0 technologies which emphasize the most user control are also the very tools that can unleash the investments the business world has been making in information technology for almost a decade, particularly around interoperability and reuse based on the open Web services model. The best way to exploit and leverage our businesses is increasingly likely to use the combined power, reach, and ease-of-use of platforms such as blogs and wikis to tap into and make use of our vast, and all-too-often underutilized islands of data and IT infrastructure.

And as I discussed in my previous post, effective Web 2.0 in the enterprise, whether that’s basic Enterprise 2.0 or a much broader and expansive view of Web 2.0 design patterns and business models which I’ve called Product Development 2.0 for lack of a better term, actually requires the active support of both the users on the ground as well as the top levels of an organization to really take off. Business are structured much differently that the consumer Web and major impediments to use of Web 2.0 production and consumption scenarios exist. This include lack of good enterprise search, mountains of closed legacy systems, the challenge of securing highly open, deeply integrated applications, and conflicting data models (XML, relational data, rich media, and more.) These are all challenges to the ultimate success of Web 2.0 in the enterprise, even to the point that some organizations are increasingly at risk of IT users doing so much themselves that the IT department can begin to lose control. That is, unless they jump into the trenches with their users and help guide the application of Web 2.0 tools without significantly hindering forward progress.

Source: ZDNet’s blog


A checkpoint on Web 2.0 in the enterprise (part 1)

October 23, 2007

By Dion Hinchcliffe,
ZD Net

For well over a year now we’ve seen reports and announcements from a major industry analyst firms and others tracking the movement of Web 2.0 ideas into the enterprise. Gartner, Forrester, McKinsey, and many others have all weighed in on the trends or made recommendations, sometimes cautious and sometimes optimistic, that organizations should start heading down the Web 2.0 path. And public interest in Web 2.0 in the enterprise is widespread too, not in the least exemplified by the fact that Web 2.0 trends of all kinds — business and consumer both — are tracked closely here in many blogs on ZDNet.

We’ve also seen that the term itself has moved from passing familiarity in the leading edge of the technical community to nearly universal recognition in both IT and mainstream business circles. That Web 2.0 is a complex topic there is little doubt since it’s often described as a grab bag category of the latest ideas and movements that include — but are by no means limited to– wikis, blogs, RSS, podcasting, content tagging, mashups, and social networking.

The big question? What do you really need to know today about Web 2.0 in the enterprise?

Reducing all of these ideas into an underlying set of principles is what people like Tim O’Reilly have been doing for several years now. It’s generally understood by most people that the Internet has changed considerably in the last half-decade and that those changes have reached a tipping point that’s enabling brand new business models, unleashing a wave of innovative products, influencing public behavior on a large scale, and in particular, resulting in entirely new types of online businesses. But as I discussed in last year’s discussion on Web 2.0 reductionism, trying to get at the core motive force behind things as disparate as rich user experiences and collective intelligence is no small task.

Fortunately, we are indeed as an industry starting to get a handle on how all the pieces of Web 2.0 fit together. For instance, it’s now clear that having hundreds of millions of people globally connected together pervasively via one single high speed two-way network (aka the Internet) will result in many of the things we’re now seeing in the marketplace. It seems a fundamental new widespread focus on leveraging that two-way aspect of the network deeply in our online products, as well as increasingly playing to the fundamental strengths of the network that is the Web, is teaching us invaluable lesson after invaluable new lesson for our businesses. The result is that the living laboratory of the Web is now the source of the greater part of our innovation in business these days. Today’s World Wide Web is a larger ecosystem and with far more brainpower and activity that any single organization could ever hope to match.

Web 2.0 Transforms The Business Landscape

The story of Web 2.0 began with things like open source software, which is nothing more than entire products created ad hoc by volunteer armies of contributors that now outnumber — by virtue of the sheer capacity the network — the world of commercial software efforts. It’s not lost on careful watchers that open source software tends to be more feature rich, secure, and bug free that commercial software, despite being created by thousands of loosely coupled, self-selected contributors. Since then, this idea of commons-based peer production of products on the global Internet has spread through just about every other type of product that can be delivered over the Web from marketing, advertising, collaboration, news, customer service to banking, investment, fund raising, disaster management, and dozens of other types of business and civic activities. This reflects the fact that the majority of productive power is on the edge of our networks and always has been. We’ve tinkered for a couple of decades to build good networked software that took advantage of this fact but we didn’t yet have enough knowledge of the best techniques for creating them. That things like peer production are now moving to the center of the design of online products finally shows a maturing realization that our older, more traditional views of networked applications were just not effective as they could be.

Combine the rise of peer production with the Web growing up into a true software platform as part of the rise of rich user experiences and SaaS. Then witness the movement of the Web out into the world in the last few years and exploding into thousands of types of new Internet devices, mobile and otherwise, that deliver — and just as importantly if not more — capture value in every corner of the globe and in every conceivable setting.

An overarching and compelling new business vision

And while there more trends beyond these that are driving Web 2.0, the upshot is that the productive capacity of the world is increasingly wired into the Web and can be leveraged by building online products that encourage the close cooperation and involvement of those at the edge of the network. You can get now people on the Web en masse to build innovative software applications or help you accumulate vast and almost infinitely rich databases of information and even foster enormous online populations for which you are the preferred intermediary and of which you can tap the combined intelligence.

It’s this more comprehensive and integrated vision of Web 2.0 and its ingredients consisting of 1) people, 2) a pervasive two-way network, 3) continuous, around-the-clock activity by a billion Web participants, and 4) products that actively leverage the first three items that gives us a better perspective on understanding the strategic advantage of Web 2.0 to our businesses. Individually sorting through the collection of Web 2.0 techniques and technologies tends to ignores the forest for the trees and prevents us from getting any more than a tactical approach to transforming our businesses to a more Web 2.0 model.

For it’s this shift in power and control from the center of the network to the edge that has been the hallmark of the Web 2.0 era. For businesses to succeed in the 21st century will require a change in many of the assumptions and long-held ground rules for what works and what doesn’t when it comes to creating successful products and obtaining better business outcomes.

It’s presently not easy task to create a roadmap for businesses to create an orderly transition to Web 2.0 models. For one, the pace of change and innovation on the Web today is daunting, making roadmaps age and become obsolete almost as soon as they are complete. The second is that many aspects of Web 2.0 approaches are fundamentally disruptive and will require businesses to do serious soul searching and often take on real risk to the brands, reputations, and many a product line’s long-term future. However, the dilemma is that standing still is just not an option as we increasingly see industries remade in surprisingly short times. One of the best examples is YouTube’s sudden and near complete dominance in online video, eclipsing in less than two years an industry (broadcast and cable TV) that had built up over 40 years, by using a small team of talented entrepreneurs who had a solid understanding of the rules of Web 2.0. This type of disruption is likely for most industries in the next few years — and is even actively taking place today in some — and is the broader part of the more serious and transformative aspects of Web 2.0 that is increasingly getting attention from business leaders.

Web 2.0 in the enterprise: Strategic or tactical?

For many managers and workers however, these great and historical shifts are beyond their scope or mandate, and they just want incremental improvements to their area of the business and avoid obsolescence. In fact, this is currently one of the more sustained and germane aspects of Web 2.0 for most businesses in the short term and is an important part of Web 2.0 in the enterprise story. Most organizations will be focusing on tactical experiments and pilot efforts as they begin to dabble with Web 2.0 and see how they can apply it to their local corporate culture and unique business situations. But whether one is looking at completely transforming a business at a strategic level, or just applying a few Web 2.0 techniques to a corner of a business that can benefit from it, the message is clearer and clearer business leaders: Significant change is afoot and now is the time to start looking hard at how to embrace it.

So for many business and IT leaders it can be a significant challenge to keep a current and up-to-date understanding of Web 2.0 and how it applies to the enterprise. What sort of changes to the fabric of the organization is required? What kind of technologies and platforms should be created? How should online products be tweaked or transformed to deliver more value to customers and get even more back?

To help answer this, I created an up-to-date Web 2.0 in the enterprise visualization (above) that is my take on the major elements of Web 2.0 and how it applies to the two great aspects of Web 2.0; the social and the technical. I’ve further divided the visualization into the internal and external aspects of Web 2.0 (with full realization there is heavy overlap and blurring between the two) and to convey that there is indeed for most enterprises important differences between how they will apply Web 2.0 to their customers, partners, and suppliers and how they apply Web 2.0 internally. This distinction will likely erode in coming years but for now, there is certainly still a very clear division between the insides and outsides of most organizations.

Note: I’ve liberally mixed technologies, platforms, and concepts together in the above visualization. The only criteria was that an item had to be of significant enterprise importance to make the cut. There are many aspects to Web 2.0 as you can see from this popular visualization, but these are the probably the most important ones when thinking about Web 2.0 in the enterprise.

The aspects of Web 2.0 in the enterprise as of mid-2007

We’ll now do a brief clock-wise tour of the key aspects of Web 2.0 the enterprise as presented above. The four quadrants of the visualization divide the world of enterprise Web 2.0 into social and technical halves vertically and external and internal halves horizontally. There are certainly other ways to divide the concerns of Web 2.0 but this method is good for several reasons. One is that the social dimension of Web 2.0 is often underappreciated in IT circles (my experience) and calling it out at top conveys both the change in focus for IT and how important it is from a business perspective. The second is that aforementioned bright line that presently exists between internal IT solutions and external offerings. These have very different contexts and while the same Web 2.0 platforms can often serve both, they are provisioned and used very differently right down to what filters and controls are applied.

Internal Social Aspects

Wikis: Popular collaboration and sharing platforms like wiks are sometimes offered to customers these days but are primarily an intranet presence in most organizations today. Wikis, or shared Web pages anyone can write on (leveraging the two way network) are part of the burgeoning Enterprise 2.0 story and are also one of the most easily adopted Web 2.0 platforms in the enterprise. I often hear stories from organizations that witness wikis sprouting like crabgrass in their organization. Wikis are a true Web 2.0 platform as opposed to a mere application and can form basis of almost any kind of user-generated Web building inside an organization. Itensil and IBM’s QEDWiki are great examples of the full potential that is achievable today.

Read a discussion of enterprise context and wikis.

Collaboration 2.0: An unofficial term that refers to tools similar to wikis but a bit more structured, often around workflow. Examples of products in this space include things like SharePoint and ClearSpace, which provide alternate models to achieve ad hoc outcomes by accumulating user generated content and structure. Complexity is the killer of contributions in almost all types of software and the most effective Collaboration 2.0 products are extremely simple yet use models that often don’t resemble the wiki, which is why it gets its own listing.

Not sure why Web 2.0-style collaboration is such a big deal, read about the potential productivity gains by enabling tacit interactions.

Emergent structure: This is not a type of Web 2.0 software but an important and highly desirable outcome created by the operation of well-designed two-way networked applications over time. It’s no accident that Web 2.0 sites typically have very little structure and what they do have is highly freeform. Tagging is a pre-eminent example of emergent structure. I often find that tagging is overemphasized while the overall value of emergent structure in user-powered software is not nearly appreciated enough and I subsume tagging into this enterprise Web 2.0 bugged.

The underlying concept of emergent structure is that we guess far too much up front about the features of the software we need or the way the data should be organized. We speculate how applications will be used and over-predefine the requirements and design of our networked systems, forcing them down paths before we have enough experience to find the right path. Web 2.0 applications strongly favor emergent structure and coevolution with communities of users because it creates better long-term results that evolve organically and stay up-to-date. Agile project management methods have longed understood this but with Web 2.0 it’s even more extreme. Encouraging emergent results is vital from a business perspective because it creates solutions that fit best and continue to fit long term. Also, emergent structure is more efficient that enormous requirements gathering exercises; just pull the information in real-time from the other end of the network.

Explore how agile methods have begun evolving into Web 2.0 methods in the age of the perpetual beta.

Expertise Location: I am conflicted about making this a top level aspect of Web 2.0 in the enterprise but I’m also amazed that this continues to be one of the more serious problems plaguing many large enterprises: Who in an organization actually knows what you need to know right now? Web 2.0 platforms, which usually tie contributions back to the original contributor allow the location of workers who are most likely to have the information you are looking for. This means an organization must have public, social platforms like blogs and wikis in an organization and they will also have to be widely used. But once they are, the efficiency gains, reduction of duplicate efforts, and emergent collaboration that results have enormous business potential.

Collective Intelligence including Prediction Markets: Often referred to as the core principle of Web 2.0; collective intelligence refers to turning the combined information in all the minds at the other end of the network into the richest and most updated online product possible. Unfortunately, collective intelligence is still poorly understood and under-leveraged both on the Web and in the enterprise. Questions about its ability to create accurate products, to reach desired outcomes predictably, and even a good sense of where it can be applied most effectively are still open questions for many. Yet there is no denying that many of the most compelling and successful products on the Web are creating using collective intelligence approaches. Wikipedia is one of the best known examples, but so are search engines, which take the combined output of the Web that we’ve created as inputs and give a mirror to look at it.

As a result of this, approaches like prediction markets — which have been with us for a while but are ideal in a Web 2.0 environment — are coming into play which have ways of filtering out the bad information and mining the best results from a host of contributions, such as Slate recently did for the 2008 presidential race. One of the best ways to tap into the Wisdom of Crowds, collective intelligence also creates the strongest, richest, and most resilient products and business solutions possible. Collective intelligence can be very loosely or very highly structured depending on the desired outcome, from the unstructured comments in blogs and peer production news sites like Netscape.com to highly focused predictive markets like Pickspal or DigStock. I put collective intelligence on the internal side of the enterprise here but it really belong across the spectrum in the enterprise. The reason it’s the internal side for now is that I believe it will tend to take off inside of organizations at first as they learn to apply it.

Ad Hoc Social IT: It’s amazing that even chat systems are relatively rare in the enterprise, but what’s happening increasingly are easy-to-deploy tools of the Office 2.0 variety which understand the value of two-way and multi-way social communication including making it permanent, searchable, and joinable. Arguably a branch of Enterprise 2.0, this concept applies to the multitude of communication mechanisms we now have in the enterprise from SMS, MMS, email, chat, IM, forums, groupware which is suddenly growing much more powerful because of Web 2.0 augmentation. Example: The SMS texting protocol for mobile phones is generally point to point, but make it social and connected to your social network, such as with the well-known and popular Twitter application, and now you have an application that is taking an underpowered Web 1.0 protocol and leveraging the full power of the network and its audience to achieve the maximum possible network effect.

Employee Blogs: One of the most frequent polls I do in my conference talks is to ask the audience if they have an easy way to create a blog on their intranet. The answer is “yes” usually in the 10-15% range. Yet blogs are an ideal Web 2.0 platform that workers can use to create “channels” for their content and work on the intranet. Blogs, and as importantly, the content in the comments, can provide the information or the answers to questions that workers desperately need and can find via search, but can’t find an enterprise’s closed email environments and file systems where so much knowledge resides. The most senior workers in organizations are often plagued with providing the same information over and over again, year after year, and usually have to go through complex and time-consuming processes to get information posted on the intranet that would offload them. Blogs work so well because they are incredibly simple, support syndication, and harness collective intelligence in their comments. Though really a part of Collaboration 2.0, I broke this out separately because many enterprises are very behind in deploying blogs to their workers even though they are usually sorely needed. To get a sense of how to add enterprise context to make blogs work in your organization, here are some strategies I’ve assembled.

Web 2.0 platforms can liberate an intranet and make it a vibrant, employee-powered collective intelligence platform.

Internal Technical Aspects

Data aggregation: I like to say that most enterprises are awash in data and we are mostly failing to bring this information forward into Web-based platforms for use, remixing, and productizing. This also true of many older Web-based systems and there is not nearly enough service-enablement and exposing of data via highly consumable forms such as RSS, APIs, or even badges and widgets. A lot of data is also just not being collected or is kept behind walled gardens like data warehouses, relational database, and other storage forms which are difficult to use without extensive programming or expensive products. The Web, however, has largely solved this problem in the large with the development of search engines, syndication, aggregation, hyper-aggregation, and other techniques and I would not that this is a much larger problem for the most part. By following Web 2.0 best practices, enterprises can liberate their data, make it more relevant on a daily basis to the organization, and make sure it’s being readily incorporated into new online products and services.

Enteprise mashups: The prevalence of many high value services and easy ways to combine them together to form new business solutions on-the fly has led to the concept of situational software, where users can create nearly instant business value by leveraging the full IT resources of the enterprise as well as the open Web. Enterprise mashup platforms can enable this, though most mashups are created by simple copy-and-paste solution for now until the tools mature. I’ve written about this extensively before and you can read about mashups as a major new software development model here.

Rich User Experiences: To become a true software platform the Web page model had to grow up and the result has been rich user experiences. A rich user experience is nothing more than a Web pages that has the interactivity and immersiveness of desktop software installed on PCs. Ajax, Flash, and Silverlight are three key ways that rich user experiences are created on the Web and intranet today. The advantages of rich user experiences is they are always up to date, require no installation of the application on the desktop, can be used from anywhere with a Web connection, and more. Disadvantages include immature tools, security concerns, and a breaking of the Web model including content crawling, search, and analytics to name just a few. However, it’s clear that rich user experiences are here to stay, are very popular with users, and can boost worker productivity and potentially cut costs of acquiring, managing, and maintaining software significantly.

Choose an rich user experience platform poses challenges today.

Perpetual Beta: In the Web 2.0 era, online products and services are really never finished and must continuously improve to compete. However our traditional project management processes tend to force us into a linear process with a well-defined start point and end point. The most successful Web 2.0 products are continually co-evolved and developed with their users in an ongoing cycle, leading to a natural end-point sometimes called Web Development 2.0 that is far more extreme and highly competitive than we are generally used to in the enterprise. Going hand it hand with emergent structure above, the perpetual requires a significant rethinking of internal processes for product development and maintenance. Those that don’t adopt the processes that support the perpetual beta will likely face the unpleasant prospect of competing with businesses that use these approaches to innovate much faster, have products that their customers identify with more, and out-evolve their counterparts in the marketplace.

Syndication: One of the signature realizations of the Web 2.0 era is that content is of very limited utility when it’s located in just a single place. Letting it flow across the network to where it’s needed is a much better way to get results and make sure it gets leveraged. Despite years of experience, we’re still just learning about how to fully take advantage of syndication for better business results. The bottom line: Most enterprises are currently not projecting actionable data to where the business needs it because there’s just not enough syndication of vital business information. Examples of useful feeds: What unfilled positions are outstanding? What project schedules are late? Who are the new hires and what do they do? These are all simple but useful datapoints that anyone could pull within the enterprise if such feeds existed, but they usually don’t. Syndication is also of vital importance externally and that will be covered in open APIs and feeds in the next section.

SOA + WOA: The vision of a completely integrated enterprise was the promise of service-oriented architecture or SOA. Despite tens of billions of investment spent by enterprises around the world each year in integration efforts, SOA is still fighting an uphill battle despite being largely based on Web technologies. However, integration tends to work quite well on the open Web, but interestingly by largely not using SOA models, which tend not to be Web-oriented. I’ve summarized this issue many times in this blog and elsewhere but the bottom line is that traditional SOA isn’t going away and Web-oriented techniques are coming to the fore. This will help us achieve everything from using rich user experiences as the face of SOA to enabling ad hoc integration like enterprise mashups. While it may sound like a low-level plumbing issue, WOA can achieve real and actionable business results by adding a Web model of integration and architecture that can put many of the benefits of the open Web directly into worker hands.

It turns out that Web 2.0 and SOA have a core set of identical goals but often go about them in a different way.

SaaS: The world of installed desktop software circa the 1990s and early 2000s is rapidly giving away to software that runs entirely on the network and uses Web technologies. This is known as Software as a Service (SaaS) and is one of the fastest growing models for software, if not the fastest. You can have SaaS without rich user experiences but increasingly the best SaaS tends to be a blend of traditional Web page-based apps and rich user experiences both. SaaS can be on premises or off premises and this allows economies of scale to be offloaded to SaaS providers, can upfront software acquisition costs, and can greatly improve deployment, manageability, and licensing headaches. The entire Office 2.0 software list is a great example of Web 2.0 era SaaS and will increasingly replace existing apps right down to Microsoft Office and other popular business productivity applications.

Source:ZD Net


Facebook Experiments With Ads Targeting People’s Interests

October 23, 2007

By Erick Schonfeld

TechCrunch

The big promise of advertising on social networks has always been the ability to target members by their own self-proclaimed interests and demographics. Facebook, as expected, has quietly taken a step in that direction with its Facebook Flyers ads (these are sidebar advertising widgets that Facebook still controls, as opposed to the majority of ad inventory on Facebook that falls under its deal with Microsoft). In terms of revenues, these Flyers probably don’t amount to much yet, but this is one Faecbook experiment worth keeping an eye on.

As first reported on AllFacebook, the Flyers let you target by country, city, gender, age range, political views, relationship status, education level, workplace affiliation, or any keyword in a person’s stated interests. It’s that last option that could be really powerful. For instance, simply putting in different keywords into the Facebook Flyers ad-targeting page reveals that of the 19,951,900 Facebook members in the U.S., 101,000 are into rock climbing, 411,000 are into cooking, and 706,160 people are into traveling. Such targeting could theoretically allow advertisers to reach exactly the people they want, instead of the scatter-shot approach favored today. If you are a wedding planner in Salem, OR, for instance, there are 100 women on Facebook between 20 and 40 who live in Salem and are engaged. That’s pretty deep targeting. MySpace is also moving in this direction, allowing advertising by interest categories and sub-categories.

Update: Apparently, this sort of demographic ad-targeting can be done by Facebook app developers as well. I just got off the phone with RockYou CEO Lance Tokuda and asked him if he could do the same thing on his Facebook ad network. “That is open to us,” he confirmed. “At some point we will be targeting this way when more sophisticated brand advertisers enter the field.” In contrast, most advertisers on Facebook today are just looking for raw numbers.

Source: TechCrunch.com